

REDDIT KERBAL SPACE PROGRAM CODE
* Added autoloc code to Cheat Menu for Set Orbit Override Safety Check. * Fix the localization tags for ground deployable parts that are stock. * Fix when discovering a new launch site the facility name was only displaying in English. * Add some randomness to the firework bursts to improve the look. * ‘Disable Staging’ PAW option in editor scene now affects all symmetry counterparts for decouplers. * Make parts able to surface attach to structural flags and include checks and balances for child part attachment and size/variant changing. * Expose the kerbal end of ladder setting in the in-game settings. * Ring type fireworks orientation is now randomized, not simply vertical pane. * Remove unnecessary warning log messages from Director圜ontroller. This will play once and stop, if play is pressed once the sequence is complete it will restart and play once. * Add a Loop mode of None-Restart to the KAL. * Selecting the same target body in the maneuver tool dropdown forces the tool to recalculate. * Add the current game name to the directory browser Current game label. * Add locking functionality to docking node rotations allowing autostruts to cross over docked nodes that are both locked. * Implement Steam folder for subscribed craft. * Set the default value of Override Safety Check to false, in both cheats.
REDDIT KERBAL SPACE PROGRAM PATCH
Additionally, and more importantly, 1.12.2 includes the previously-teased Ground Anchor - a brand new element in KSP, that when paired with EVA construction, will give players the ability to anchor their vessels to the ground or create a solid foundation for bases.Įven though we still may release a minor patch here and there when needed, with this patch we are officially completing the 1.12 update, as well as the sustained development of the original KSP, as we are now shifting gears towards the development of KSP2.Ĭheck out this patch’s changelog for further details: We are also adding revamps for the LV-T30 Reliant and LVT-45 Swivel liquid fuel engines. This patch focuses on fixing over 90 bugs and adding a few improvements to the game, such as a locking functionality to docking node rotations that allows autostruts to cross over docked nodes.
